Decorator Recipe: Custom Event Binding

Step 1

Instead of defining the callback and then binding it to the event, we want to do both at the same time:

@downloader.done
def ondone(num_downloaded, time_elapsed):
    print "Fetched", num_downloaded, "files in", time_elapsed, "seconds"

To allow the above example to run, add a decorator method called done to class Downloader.

from threading import Thread
import time

class Downloader(object):
    def __init__(self, url_list):
        self.url_list = url_list

    def done(self, func):
        """Add the code for this method"""

    def start_downloads(self):
        thread = Thread(target=self.download_all)
        thread.start()

    def download_all(self):
        count = 0
        start_time = time.time()

        for url in self.url_list:
            print 'Downloading', url
            time.sleep(0.3)
            count += 1

        end_time = time.time()
        self.callback(count, end_time-start_time)

if __name__ == '__main__':
    url_list = xrange(1, 13)
    downloader = Downloader(url_list)

    @downloader.done
    def ondone(num_downloaded, time_elapsed):
        print "Fetched", num_downloaded, "files in", time_elapsed, "seconds"

downloader.start_downloads()

print 'Waiting for the result...'

Expected result:

Waiting for the result...
Downloading 1
Downloading 2
Downloading 3
Downloading 4
Downloading 5
Downloading 6
Downloading 7
Downloading 8
Downloading 9
Downloading 10
Downloading 11
Downloading 12
Fetched 12 files in 3.60899996758 seconds

Solution: downloader1.py

Hints:

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